Present Books In Pursuance Of In Real Life
Original Title: | In Real Life |
ISBN: | 1596436581 (ISBN13: 9781596436589) |
Edition Language: | English |
Literary Awards: | Milwaukee County Teen Book Award Nominee (2016), Goodreads Choice Award Nominee for Graphic Novels & Comics (2014) |
Cory Doctorow
Paperback | Pages: 175 pages Rating: 3.81 | 26773 Users | 3474 Reviews
Mention Based On Books In Real Life
Title | : | In Real Life |
Author | : | Cory Doctorow |
Book Format | : | Paperback |
Book Edition | : | Anniversary Edition |
Pages | : | Pages: 175 pages |
Published | : | October 14th 2014 by First Second |
Categories | : | Sequential Art. Graphic Novels. Young Adult. Comics. Fiction. Contemporary. Graphic Novels Comics. Fantasy |
Description Conducive To Books In Real Life
Anda loves Coarsegold Online, the massively-multiplayer role-playing game where she spends most of her free time. It's a place where she can be a leader, a fighter, a hero. It's a place where she can meet people from all over the world, and make friends.But things become a lot more complicated when Anda befriends a gold farmer--a poor Chinese kid whose avatar in the game illegally collects valuable objects and then sells them to players from developed countries with money to burn. This behavior is strictly against the rules in Coarsegold, but Anda soon comes to realize that questions of right and wrong are a lot less straightforward when a real person's real livelihood is at stake.
From acclaimed teen author (Little Brother, For the Win) and Boing Boing editor Cory Doctorow and Koko Be Good creator Jen Wang, In Real Life is a perceptive and high-stakes look at adolescence, gaming, poverty, and culture clash.
Rating Based On Books In Real Life
Ratings: 3.81 From 26773 Users | 3474 ReviewsArticle Based On Books In Real Life
Targeted at young teens (I think), this graphic novel makes the valid point that the real lives of many online role-playing gamers around the world are far from glamorous. Unfortunately, it drops the ball on all the related issues it initially seems to raise: Is there some kind of link between the privileges we enjoy and the repression/exploitation experienced in other parts of the world? Is it okay for marketers to promote games in schools? What about our game's tendency to celebrate violenceA cool graphic novel that touches on subjects that a lot of people probably don't think about. The internal economy of the online games we play. How different cultures interact in these games. A fun read, light and pleasant, and hopeful. It's nice to read something hopeful every once in a while...
FABULOUS GRAPHIC NOVEL.The only thing I would change would be to make it longer! I would love to read more about this, and I generally just feel like there needs to be more fiction that involves gaming. IT'S AWESOME.I would recommend this for people who like Ready Player One, or just enjoy beautiful art and games.Now I'm just rambling, but you get the point. This book was beyond awesome.
3,5 stars
I was NOT expecting to love this as much as I did, but HOLY MOLY I LOVED IT.
A digital ARC was provided by NetGalley in exchange for an honest review.tl;dr: Teenage Anda is a girl gamer who gets caught up in Coarsegold, her favorite MMO, where she feels invincible, powerful, and wanted until she meets Raymond, a poor Chinese teen who also loves Corasegold, and discovers things are not all that they seem. Raymond, it turns out, works illegally within the game to make money on the outside to survive. Lines between right and wrong get blurred pretty quick while Anda
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