Friday, July 3, 2020

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Original Title: Understanding Comics: The Invisible Art
ISBN: 006097625X (ISBN13: 9780060976255)
Edition Language: English
Series: The Comic Books #1
Literary Awards: Hugo Award Nominee for Best Related Work (1994), Harvey Awards for Best Graphic Album of Original Material, Best Biographical, Historical or Journalistic Presentation & Best Writer (for Scott McCloud) AND nominated for Best Letterer (for Bob Lapan) (1994), Will Eisner Comic Industry Awards for Best Comics-Related Book (1994)
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Understanding Comics: The Invisible Art (The Comic Books #1) Paperback | Pages: 215 pages
Rating: 3.97 | 101993 Users | 2187 Reviews

Present Regarding Books Understanding Comics: The Invisible Art (The Comic Books #1)

Title:Understanding Comics: The Invisible Art (The Comic Books #1)
Author:Scott McCloud
Book Format:Paperback
Book Edition:Special Edition
Pages:Pages: 215 pages
Published:January 1st 1993 by William Morrow Paperbacks
Categories:Sequential Art. Comics. Graphic Novels. Nonfiction. Art. Design. Graphic Novels Comics. Language. Writing

Description As Books Understanding Comics: The Invisible Art (The Comic Books #1)

The bestselling international classic on storytelling and visual communication

"You must read this book."  Neil Gaiman

Praised throughout the cartoon industry by such luminaries as Art Spiegelman, Matt Groening, and Will Eisner, Scott McCloud's Understanding Comics is a seminal examination of comics art: its rich history, surprising technical components, and major cultural significance. Explore the secret world between the panels, through the lines, and within the hidden symbols of a powerful but misunderstood art form.

Rating Regarding Books Understanding Comics: The Invisible Art (The Comic Books #1)
Ratings: 3.97 From 101993 Users | 2187 Reviews

Discuss Regarding Books Understanding Comics: The Invisible Art (The Comic Books #1)
This one's a classic, of course. There were many eye opening moments to me in here. The part about the cartoon face being a representation of how we see ourselves really blew my mind, especially that when we see two dots and a line that, not only can we make a face out of it, we have to. And how the more simplistic the representation, the more universal it is to the reader. I also like how he illustrated how our minds fill in the space between panels to create our own continuity.With comic art

"Don't gimme that comic book talk, Barney!"McCloud surely must be smiling to himself every day to see just how far - in great part because of the publication of this endearingly idealistic visual essay in 1992- his beloved medium has come since then, both in terms of popular acceptance and artistic merit. Some respect at last!

Well, I also think this book was brilliant, just like everybody else. I was like, 'how could he possible have two hundred and fourteen pages of things to say about comics?' but then I'd heard it was brilliant for so long from so many people that I gave it a shot. And it is just theory! It's like reading Roland Barthes or somebody, but in comics, which makes it easier/more fun, which I think is in keeping with Mr. McCloud's idea that comics are the best thing in the whole universe. I mean, some

I have used this with my English 4 classes and will be using it next year with my Intro to the Graphic Novel course. This is a wonderful study in how the comic form of writing works. I think the graphic novel is going to become a more and more important form of literature. Just look at the movie scene lately and check out how many derived from graphic novels, and that is not just the superhero movies from Marvel and DC Comics.McCloud deeply and thoughtfully explores how sequential art works on

I love the idea of this conversation more than I love the application--at least in this book. While I find the concepts themselves fascinating, I found the book tedious. The overall art and style employed by McCloud just wasn't compelling to me. I really struggled to finish this book. But as I said, the conversation is a good one, and the concepts explored--particularly the role of the reader and the required brain work involved in reading comics--were interesting. I'm glad this book is out

Understanding Comics is a pretty clever book, using the medium of comics to talk seriously about comics -- which is very likely to be dismissed by those who either insist comics should all be fun (and therefore if they're not interested in this, it's no good) or all comics are fun (and therefore have no serious value). That's a mistake. I hadn't heard of this before I started the Coursera course I'm doing on comics, but I don't need any prompting to take it seriously.Possibly my favourite

As you may gather from the title, this is less a history of comics (although there is some of that) and more a thesis statement about what they are and how they work. McCloud is an engaging narrator, although the first chapter is a little dry. He's defining what comics "are", so that probably can't be helped. As some other reviewers have noted, the technology has advanced since McCloud wrote this in the early 90's (particularly, I'm guessing, when it comes to color), but the ideas are still

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